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Zoom FR 10nl, hard turn spot with set.

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  • Zoom FR 10nl, hard turn spot with set.

    Both villians are recreational players. Decided to flat, to set-mine basically. Should I x/f turn ? or just call ? Poker Stars, $0.05/$0.10 No Limit Hold'em Cash, 9 Players Poker Tools Powered By Holdem Manager - The Ultimate Poker Software Suite. Hero (SB): $10 (100 bb) BB: $4.10 (41 bb) UTG+1: $10.66 (106.6 bb) UTG+2: $21.23 (212.3 bb) MP1: $10 (100 bb) MP2: $10 (100 bb) MP3: $11.92 (119.2 bb) CO: $35.69 (356.9 bb) BTN: $11.46 (114.6 bb) Preflop: Hero is SB with T T UTG+1 calls $0.10, UTG+2 folds, MP1 calls $0.10, 2 folds, CO raises to $0.30, BTN folds, Hero calls $0.25, 2 folds, MP1 calls $0.20 Flop: ($1.10) T 7 K (3 players) Hero checks, MP1 bets $0.52, CO raises to $1.04, Hero raises to $3.63, MP1 calls $3.11, CO calls $2.59 Turn: ($11.99) 4 (3 players) Hero bets $6.07 and is all-in, MP1 calls $6.07 and is all-in, CO calls $6.07 River: ($30.20) Q (3 players, 2 are all-in) Results:

    $30.20 pot ($1.36 rake) Final Board: T 7 K 4 Q Hero showed T T and lost (-$10 net) MP1 showed J Q and won $28.84 ($18.84 net) CO showed K A and lost (-$10 net) [/spoiler]

  • #2
    The turn is a terrible card given the flop action.

    I would x/decide ott (ie if MP1 shoves and CO calls we can fold).

    I think shoving is overplaying our hand.


    • #3
      Hi Justin,

      I agree with birdayy here, given the flop action check/decide seems better to me.
      Head Live Trainer
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      4 Time Bracelet Winner


      • #4
        Originally posted by birdayy View Post
        I would x/decide ott (ie if MP1 shoves and CO calls we can fold).
        I agree with check/deciding but I think it's very close whether we should call if both players shove.

        If both villains shove we're getting 3.98:1 on a call meaning we need 20.1% equity. These are some ranges I plugged into Equilab with one player having a flush and the other having overplayed 77, two pair, flush draws and flushes:

        Equity Win Tie
        UTG 20.67% 20.67% 0.00% { ThTc }
        UTG+1 42.21% 42.21% 0.00% { QsJs }
        UTG+2 37.12% 37.12% 0.00% { 77, KTs, AsKs, As9s, Ks9s, As8s, Ks8s, 9s8s, Ks7s, As6s, 8s6s, As5s, As3s, As2s, KTo, AdKs, AhKs, AsKd, AsKh, AsKc, AcKs }

        So against these ranges we should actually call, although obviously it's very close and you can possibly find ways of tweaking the ranges.



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